Back to the Future the Game Password to Speak Easy Episode 2

New Game
Choose whether or not you want to be shown your goals. This won't affect trophies so choose whichever you want.
Passenger side
Front bumper (after mini cutscene)
Driver's side (after mini cutscene)
Rear bumper
DeLorean keys
Passenger side
Front bumper
Driver's side
Driver's seat

Town Square

"My grandpa needs me."
"Any"
Stick
Edna (look farthest right using cn_LS)
"Any"
"Start without me."
Courthouse door
Soup Kitchen (through the central square, the building the man entered in the cutscene.)

Speakeasy Alley

Medium crate (twice)

Unfinished Speakeasy

Numbers (right side of bar)
Chloroform
Equip chloroform
Ink bottle
Sign switch
*If Cueball returns before unlocking the next trophy you will have to reload your autosave and do this again. Don't worry too much, the time isn't too strict here.*
Panic button
Bottle (after Matches goes back over to Artie)
Panic button
Equip bottle
Matches

McFly House

Front door
"Any" (until Biff shows up)
"Any"
"Dodge! >"
"Any"
"Jump!"
"Any"
"Dodge! >"
"Any"
"Jump!"
"Any"
"Dodge! >"
"Any"
"Duck!"

Town Square

Edna (central square. You will have to speak to her a few times throughout this game, she will always be in this exact spot.)
"Any" (twice)
Emmett (gazebo)
"Any" (whole conversation)
Flophouse door
"Where's the DeLorean?"
"About the speakeasy arsonist..."
"Why 1931?"
"Run this through for me..."

"You're in the park."
"Save Einstein!"
Exit cn_O
Edna
"I've got a story for you!"
"Would-be Inventor Strands Dog on Courthouse"
Speakeasy alley behind Soup Kitchen
Door

*Here the doorman will ask you 3 questions, the last word of the question is a hint to the first word of the answer. For example, the questions and answers I had were:

Q1. Who gave you the right to knock on my door?
A1. Doris Day

Door and Doris sound similar.

Q2. What will you do when I send you away?
A2. Wait til Wednesday

The end of away sounds like the start of wait.

Q3. Where are you going?
A3. Inglewood

Going ends with -ing which is also the first three letters of Inglewood.

If you are unsure of the answer just scroll down through all the options, there will only be one that is similar to the last word of the question so you shouldn't have too much difficulty. If you choose the wrong answer, just select the door and try again, there's no trophy for not making a mistake here.*

Door Prize

Break the password code without cheating.

Door Prize

Offline Game Mode Single Player Missable

Speakeasy

Zane (bartender, right)
"About these caricatures on the wall..."
Exit conversation cn_O
Equip photo of George McFly
Zane
Officer Parker
"So you've got troubles?"
Exit conversation cn_O
Sheet music (next to piano)
I Don't Care
Angry Song (after Trixie stops singing)
Sad Song (after Trixie stops singing)
Officer Parker
"Tell me your troubles"
Exit conversation cn_O
Sheet music
Secret Song
Officer Parker
"About that secret..."
"No"
"What about the people Kid killed?"
"C'mon, pull yourself together."
Exit conversation cn_O
Sheet music
Happy song

Tuned Out

Enjoy a full set from Hill Valley's leading songstress.

Tuned Out

Offline Game Mode Single Player Missable

Trixie (when she's finished singing)
"What's a nice girl like you..."
"Why do you stay with Kid?"
"Insurance policy?"
Exit conversation cn_O
Exit Speakeasy
"Any"
"Yes"
Equip lighter
Kid
Exit Speakeasy
Edna
"Nice song!"
"Any" (I advise saying "No" unless you actually want to listen to the whole song)
"Can I have a copy of your song?"
Exit conversation cn_O
Einstein (right)
Equip Artie's pipe
Einstein
Flophouse
"Send Artie to Trixie!"

Speakeasy Alley

Door

Equip Edna's lyrics
Lyrics for "I Don't Care" (on the table in front of Trixie)
Trixie
"Arthur's waiting outside!"
Trixie
"What happened out there?"
"Tell me what happened!"
"Don't destroy the evidence!"
Exit conversation cn_O
Exit Speakeasy
Puddle of blood
Door
Equip caricature of George
Caricatures (on the wall near Officer Parker)
Trixie
"Look who made the Wall of Fame!"

Moll Mender

Get a gangster's girl to do the right thing.

Moll Mender

Offline Game Mode Single Player Main Storyline

Croupier (the man behind Officer Parker)
"Bet on 7, 23 & 30"

Speakeasy alley
Door
Caricatures (next to Zane) until you see Chuckles LeNart

Sheet music (next to piano)
You Should Care

"Any"

Speakeasy Alley

"Any"
Flask (left)
Equip flask
Einstein
Button
Trash cans
Barrels
Kid Tannen
Leaky barrel
Equip hooch barrel
Gap
Trash cans
Police car
Kid Tannen (3 times)
Trash cans
Barrels
Equip lighter
Hooch trail
Harness

Congratulations on another completion! *clap*

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Source: https://www.truetrophies.com/game/Back-to-the-Future--Episode-2-Get-Tannen/walkthrough/3

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